Logitech's Pro X Superlight 2c
Logitech's Pro X Superlight 2c Leaks Ahead of Launch
by TheLostSwede Today, 20:25 Discuss (3 Comments)
Details of Logitech's upcoming Pro X Superlight 2c—where c stands for compact—has leaked courtesy of WinFuture. As the name suggests, this is a smaller version of Logitech's popular competitive gaming mouse. It sports Logitech's Hero 2 sensor that supports a sensitivity of up to 44,000 DPI, an 8 kHz polling rate and 88 G of acceleration. It also has LightForce optical switches, USB-C charging, PTFE feet and Logitech's LightSpeed wireless technology.
The Pro X Superlight 2c weighs in at a mere 53 grams, which is seven grams less than the full-size model, although the leak doesn't include how much smaller it is in size. The battery life remains at 95 hours, so the smaller size doesn't mean shorter play time. The rodent is expected to be available in retail relatively soon with a retail price of around €170, in black, white or magenta.
https://www.techpowerup.com/340597/logitechs-pro-x-superlight-2c-leaks-ahead-of-launch
https://drive.google.com/file/d/10P7AzvY2RNF3FSPVhkGDgILamsIdoTVM/
FRC Dithering & Codecs, Compressing in style, So we can use DSC!
First method is to divide the FRC into rules, Based on logic:
Identical Content & the colours of light & shade:
If you are going to divide 12Bit content into 8Bit colour range renders,
Same content different colours..
You are going to have upto 7 frames in 10 as parts of the same frame set,..
So you need to clearly state a colour shift, But have the same content,
So you need Frame Neutral BW with a colour mask,
Or you need a pallet shift on the same frame..
This process leaves 90% of the frame content as the same, When you DSC a different colour, ..
Motion Vector Prediction is probably going to send all the content again,
We need to hard parameter the colour shifts & save on DATA.
Different Content (but almost the same) with different colours,..
We need to hard-line associate the colour shift & match the content,
Identical Content, Associating similar content for frame predictions..
So we need to identify the identical content & add the colour shifts..
So what about lights? Are these real ?
But we can adjust for colour shifts & still identify the identical content such as walls & static objects..
Handling 16Bit, 32Bit & 64Bit data packets:
Sequential frame Packing for QFT PTP Timers:
Packing 8Bit, 10Bit, 12Bit, 14Bit, 16Bit data into compressed packets,..
Allows us to pack multiple frame sequences or groups of pixels into a group compression, Examples:
Frame 1, F2, F3, F4, 16Bit Values = 64Bit Packet, Multi Frame output sequence,
We pack these when we QFT a sequence between the Frame & the next frame,
When we have a PTP timer & we add sequences of data per tick, We add the total & compress it!
Pixel grouping Frame Packet Pack:
When we group logically 4 pixels into a.. 8Bit into 32Bit Byte, 16Bit into 64Bit Byte & so on..
We could also group a sequence of 2 frames & 4 pixels per frame, Example: 8Bit into 32Bit & then 2 frames into 64Bit Byte..
(c)Rupert S
https://filebin.net/sog7knhxc5tuxbfe/Colour%20range%20for%20FRC%20444%20422%20420%202025%20RS.txt
https://drive.google.com/file/d/10P7AzvY2RNF3FSPVhkGDgILamsIdoTVM/view?usp=drive_link
