Path-trace-RTDL is available to all devices; including mice, printers, 3D Printers, manufacturing & processor printing & all producers & APP
Path-trace-RTDL (c)RS https://science.n-helix.com/2023/03/path-trace.html
The combination of Ray Tracing & Path Tracing & FSR_DL; The advantage being a combination of RayTrace CU & General SiMD, RS 2023-03 in response to the RS Technology being implemented.
https://science.n-helix.com/2022/03/fsr-focal-length.html
https://science.n-helix.com/2019/06/vulkan-stack.html
https://science.n-helix.com/2022/04/vecsr.html
https://science.n-helix.com/2016/04/3d-desktop-virtualization.html
Path Tracing define: RS
Path tracing is when you take an objective viewpoint; A number of viewpoints to the receptor (Observer, such as gamer or camera
VP = View Point, Observer is camera, RT Path = RT Core Ray
View point Mesh, That is directional
VP : VP : VP : VP : VP
VP : VP : VP : VP : VP
VP : VP : VP : VP : VP
VP : VP : VP : VP : VP
VP : VP : VP : VP : VP {Forward} VP : VP : VP : VP : VP
VP : VP : VP : VP : VP {Observer} VP : VP : VP : VP : VP
VP : VP : VP : VP : VP {Backward} VP : VP : VP : VP : VP
VP : VP : VP : VP : VP
VP : VP : VP : VP : VP
VP : VP : VP : VP : VP
VP : VP : VP : VP : VP
The location VP initiates a SiMD view directly to & from reflective objects & calculates distortion of view & texture with FSR_DL
RayTracing Define:
Ray is cast from object & calculated to target vector; With Distortion calculation & reflections.
We Combine minimum intersection with the VP; Using a cast Ray; So we know the viewpoint is active,
We trace the route back as the observer & calculate each intersection as an observer...
FSR_DL handles surface distortions & fogs of war...
We minimise the viewpoints memory footprint by altering the scale of the viewpoint in respect to the observers screen resolution / Distance .... We can also upscale the pretend frame!
We can cache the frame & discard if we wish!
Raytracing also provides distortion defines for viewpoints & Ray Distortion & Direction Calculations.
(c)Rupert S
https://science.n-helix.com/2022/06/jit-compiler.html
https://science.n-helix.com/2022/08/jit-dongle.html
Bus Tec : https://drive.google.com/file/d/1M2ie8Jf_bNJaySNQZ5mqM1fD9SAUOQud/view?usp=sharing
Audio BT Codec
https://science.n-helix.com/2021/10/he-aacsbc-overlapping-wave-domains.html
DSC, ETC, ASTC & DTX Compression for display frames
https://science.n-helix.com/2022/09/ovccans.html
https://science.n-helix.com/2023/02/smart-compression.html
https://science.n-helix.com/2023/03/path-trace.html
https://science.n-helix.com/2022/04/vecsr.html
https://science.n-helix.com/2016/04/3d-desktop-virtualization.html
https://science.n-helix.com/2019/06/vulkan-stack.html
https://science.n-helix.com/2019/06/kernel.html
https://science.n-helix.com/2022/03/fsr-focal-length.html
https://science.n-helix.com/2018/01/integer-floats-with-remainder-theory.html
